Monday, January 14, 2013

The Negative Sum Game

It's a undead, gasping dystopian future that lives in our present world.

It has a fantastic marketing department.

And right in the USA.

You want to know the end state of the human economic machine? It's a plane trip away. You might even be convinced you're having fun doing it.

It's Las Vegas. The living, breathing Negative Sum Game, sucking life and energy from the world.

Of course in the purely mathematical sense, you have the raison d'etre of Las Vegas... the embodiment of the negative sum game... all gambling games of the flashing neon casinos are guaranteed to the house. You'll win some, but eventually you'll lose more.

But there is also the black hole of economic strength that Las Vegas feeds upon, sucking up the energy and human production extracted from resource exploitation globally, concentrated in the rich, who then travel to Las Vegas to spectacularly, conspicuously, and vapidly expend it in the barren sands of Nevada.

Las Vegas itself rises from the desert, and sucks in ungodly amounts of increasingly precious freshwater to create false visions of lush paradise. Even high up in the hotel towers, a wall of concrete mostly obscures the surrounding arid terrain. Energy burns lighting the city day and night, as the cogs of the industrial gambling machinery lubricate themselves on the blood and sweat of millions.


The economic model of Vegas is as a millenium ago, or perhaps in a millenium as the resource riches of the twentieth century fade from memory. An entire city dedicated to the pursuit of the entertainment of the top 1%, or those pretending to do so for a very short period of time, supported by hundreds of thousands of servants bussed in day and night.


So sinister is the subtle dessication of the soul Vegas imposes upon its visitors.

At its heart the amusement offerings of Vegas lull you into inactivity. Sit here, and gamble. Sit here, behold a glittering show. Sit here, and eat this dinner. Sit here, and gamble some more. Sit here, and inebriate. Sit here, by the pool. Sit here, to be seen. Sit here, and be writhed upon.

Okay, we'll let you walk a bit, if you want to shop.

Whatever you wish, do not wish for activity. It's truly a gilded prison, this place, with no real escapes. You are surrounded on all sides by a wasteland of concrete. That is surrounded by a wasteland of desert. The monorail only monotonously moves to another carbon copy of a casino.

No forests, no rivers, no fields. No roads to ride, no trails to hike or run, no bodies of water to swim or surf. No wildlife. No plant life.

Are you not entertained?





Sunday, January 13, 2013

Teenagers are useless: Why?

Teenagers in modern America are almost completely worthless. Here's what they are good for economically:

1) stimulating consumer demand by forcing parents to buy them plastic crap
2) exposing their parents to new technology
3) playing sports for parents to blindly cheer

... and that's about it. Maybe when they're 20 they'll be able to do something, but our civilization basically takes teenagers, drops them in a padded cell for about eight years, and does nothing but force mindless repetitive memorization upon them.

I think one of the great untapped resources of education are the students themselves. Need to teach a fifth grader about whatever it is they make a fifth grader memorize (disclaimer: I am not an education professional)? How about a sixth grader? They just learned it.

Schools have a real problem rewarding academic achievement. What does school reward effectively?

Athletic prowess.

No, this isn't going to be a screed against dumping football from high schools. No, instead, let's look at how sports work and reward athletes. Hint: it's about mentorship.

Does the coach of a team teach every single athlete every single thing about their sport? Hell no. I'd completely unscientifically guess that 75% of sports skills is learned by mimicking and following the better athletes of team, and practicing those skills with an against them. Sports are still heavily organically learned via practice and game situations.

And athletes inevitably look up to the athletes only a grade or two better than them. Or even if they are younger or the same age, if they are better. Why? Because being around them makes them better.

So if after every year, you have educated an entire class (well, based on what I see in modern academia, maybe 50% at best) with an entire year's knowledge, then you send them off to the next grade. Also, there is almost zero skill development in curricula, especially in teach-to-the-test curricula.

Seems like a waste to me. Hey, how do people really learn things? By being exposed to it, and then using it in some way. Problem with 90% of high school knowledge is that it isn't particularly applicable immediately.

Oh, but what if older students could be given a system and structure to teach this knowledge to younger students? You don't really learn something really well until you teach it to someone else.

A systematic process of using teenagers (the better ones) to teach people a grade or two younger would provide a lot of benefits:

1) Provides a leadership function to those with academic prowess
2) Helps provide socialization development and interaction skills both for the mentors/tutors and their students
3) Helps create community among students and grades
4) It's cheap, virtually free labor
5) it strengthens knowledge in the teachers and students
6) provides another source of learning besides droning adults
7) provides roles and responsibilities to teenagers who really have little other value to society in terms of labor and expertise
8) Hopefully provides peer social status to academic achievement

You don't even need the best-of-the-best-of-the-best to do this. I'd guess the top 20-40% of a grade one to three levels ahead (12th teaches 10th or 9th or 8th grades) could provide effective teaching.

I think this would be especially effective in inner city schools. These schools often feature economically stressed families that usually rely on community support anyway, and not a lot of structure or reward for teenagers. Look at what gangs provide teenagers in these communities: a place, responsiblity, and often a position of mentorship for other teenagers. Unfortunately, all those laudable roles are devoted to criminal enterprises.

But drug gangs show that teenagers are willing, proud, and capable to do such things. Let's copy what works, folks.









The new Hanging Gardens of Babylon

Modern architecture is very disappointing.

For an allegedly forward-looking discipline, it seems to me that all they provide is a view to the past. Towards concrete and metallic monstrosities that show more of humanity's ability to extract from the earth, than to live within in.

Let's go by examples: Hey, why not the Architectural Digest hot projects of 2012?

Number one:

http://www.architecturaldigest.com/architecture/2012-01/best-architectural-projects-slideshow

.. not a goddamn tree in site. Edit: They messed this link up. Select forward and then go back...

Number two:

http://www.architecturaldigest.com/architecture/2012-01/best-architectural-projects-slideshow#slide=2

Ooooh, at least they have grass and water in that one. Is that "river" chlorinated?

Number three:

http://www.architecturaldigest.com/architecture/2012-01/best-architectural-projects-slideshow#slide=3

Is that a greenhouse without the green?

Number four:

http://www.architecturaldigest.com/architecture/2012-01/best-architectural-projects-slideshow#slide=4

I christen that the "skyshiv"

Number five:

http://www.architecturaldigest.com/architecture/2012-01/best-architectural-projects-slideshow#slide=5

... is that a building with an obese ring of fat? That is definitely a modern representation of humanity.

Number six:

http://www.architecturaldigest.com/architecture/2012-01/best-architectural-projects-slideshow#slide=6

Okay, grass on the roof, I can get with that. Not bad...

Number seven:

http://www.architecturaldigest.com/architecture/2012-01/best-architectural-projects-slideshow#slide=7

Would you like some concrete with your concrete? Make sure to light up the concrete... Well, it is a desert...

Number eight:

http://www.architecturaldigest.com/architecture/2012-01/best-architectural-projects-slideshow#slide=8

... the aliens have landed.

Okay, you get the point.

In the age of kudzu, inspiration, and infinite amounts of plastic construction materials, is it really so hard to imagine more organic yet amazing structures? I don't mean grass on the goddamn roof. How about Rivendell [http://ringtrilogy.tripod.com/lotr/lotr-28.jpg]? How about the Avatar home tree? How about towers that rise above a forest of trees rather than a sea of concrete, and connect above it?

Or, how about a modern Hanging Gardens of Babylon [http://en.wikipedia.org/wiki/Hanging_Gardens_of_Babylon]? Want to be a famous architect? How about you recreate something worthy of one of the moniker of the seven most famous architectural structures in history?

Immerse people in nature. It's clear that we will basically pave over the earth. How about architecture discovers ways of integrating our natural past into our technological present? How about a wetland that isn't just a disgusting mosquito farm?

We NEED nature around us, and not a couple trees sticking out of the sidewalk that drunken douchebag fratboys will mess up every weekend.

Create life. If people are willing to build a huge dome of glass, they'd be willing to do anything I've proposed.

Sigh, the CAD programs probably suck for this though.